
This also solves issues in games like Skyrim or Fallout 3 that do not allow you to have gamepad input and headtracking otherwise. Playing games on the Rift is more fun using a gamepad. Think of it as a kind of augmented reality interface inside the game. Pressing buttons on a keyboard is a bit hard while being immersed in a virtual world. This also allows you to look around while cutscenes are played as if you were looking at a screen in front of you, effectively minimizing nausea induced by fixed camera cutscenes. High framerates and low latency are the key to a enjoyable VR experience. The list of officially supported games can be found here. Everything else works, including full headtracking. Game Support for DirectX 910 and The only thing missing in these unsupported games is Stereo 3D. Inside the archive there is "crack" folder wich contains everything you need to crack the software. Sign Upit unlocks many cool features! This is the full cracked version of the software. Always cool to have another VR bud.Public Pastes. You will need revive, but Im sure you all already have that.Īnd again let me know if you have a way to get especially Unreal 4 stuff working. It only works for Unity games sadly.Īnd I have no clue how to get games in either Unreal4, or Crytech to work. Give me your feedback, and if you cant get it to work I will try to help. Maybe you could give a try at thoses : Vireio [Hey I saw this thread while browsing for "none steam games for the Vive. Anyway of using a Vive with this control scheme? Ghanth View Profile View Posts. In otherwords, when i dont have a headset plugged in, the headtracking gets reassigned to mouse. There are all controlled with mouse and keyboard, but use head tracking. Luckys does give an entitlement check again but that's temporary. I play all the get oculus games on vive.īut can't say they're worth having.

The game now detects if a Rift is connected, because "piracy" Last edited by Legion 27 May, am.Īlready work around. I have no clue how to make it work either. Supported GamesĪny one know if this is possible, and if so, how? Showing 1 - 6 of 6 comments.

For example, i have software from the Oculus Rift DK1 that uses head tracking and the unreal engine, but I have no clue how to add it or make it work on Vive. Home Discussions Workshop Market Broadcasts.
